Star Trek Alliance: Infinite Frontier

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awaymissions:missions:aw005

Last Outbound Flight

MISSION BRIEFING

Team Strength: 125 Points

A Federation research outpost on this planet is being overrun, and it doesn’t look like we’re going to win this one, so we need to evacuate everyone on the surface immediately. Transporters are already working overtime, but some delicate samples and equipment may not survive the transport process, so they’ll need to be taken up by shuttle.

The defense line has already been broken, and hostiles are advancing on the shuttlepad. You need to buy time for us to load the shuttle and get airborne.

Good luck, team.

MAP SETUP
Last Outbound Flight A) Player Deployment Area


MISSION PARAMETERS
Objective Hold the Line: Prevent any hostiles from reaching the shuttlepad. If three Adversary models manage to breach the deployment area before the end of the last round, the Mission is considered a Failure.
Surface Conditions Roll 2d6 on the Surface Condition Generator table to determine if any environmental hazards will affect the Mission.
Terrain Features Roll 1d12 on the Terrain Feature Generator table to determine any distinctive terrain features on the map.
Mission End At the end of Round 5 (and at the end of each subsequent round), roll 1d6. On a 5+, the Mission ends. Otherwise, the Mission continues for another round.
Resource Reward 1 Information, 1 Culture

SUCCESS

Good work, team. We got everyone out of there by the skin of our teeth, thanks to you.

FAILURE

The hostiles that managed to get through your lines slaughtered the shuttle crew and researchers. Their samples and equipment have been lost, and with the researchers dead, their findings will never be recovered.


ADVERSARIES
Round Strength Deploy Orders Reinforcements
Setup 125 Points Roll 1d6 Storm Roll each round


SPECIAL RULES

Shuttlepad Setup: The Away Team deploys at the center of the board within a circle Range 3 in diameter, representing the shuttlepad.

Storm Orders: Adversary models with Storm orders will prioritize moving towards the shuttlepad, while attacking the nearest Away Team model.

Perimeter Breach: If a Round ends with an Adversary model within the deployment area, this counts as a perimeter breach. The Mission is automatically failed after the third perimeter breach.

awaymissions/missions/aw005.txt · Last modified: by mc_tammer

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