Star Trek Alliance: Infinite Frontier

Beyond the Rim of the Starlight...

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awaymissions:missions:osw006

Stage III: Bridge

MISSION BRIEFING

Team Strength: 75–100 Points

The hijackers are making their last stand on the bridge. Having fortified their position and with nothing left to lose, that makes them exceptionally dangerous.

They’ve made it clear that they have no intention of surrendering, so we’re going to have to uproot them by force.

MAP SETUP
Bridge A) Player Deployment Area


MISSION PARAMETERS
Objective Retake the Bridge: Neutralize all hostiles and regain control of the ship. If all Away Team models are taken out of action, the Mission is considered a Failure.
Altered Conditions Refer to previous Mission outcomes.
Mission End The Mission ends as soon as all hostiles or all Away Team models are out of action. There is no time limit, but roll once on the Complications Table at the end of every fifth round.

SUCCESS

With the hijackers neutralized, the //Artemisia is once again ours.
You win the campaign!//

FAILURE

The hijackers’ tenacity was too much for us to overcome…
You lose the campaign.


ADVERSARIES
Round Strength Deploy Orders Reinforcements
Setup 125–150 Points, and for each level of Advantage, roll once on the Reinforcements Table with a +2 modifier Roll 1d6 Attack None


SPECIAL RULES

Attack Orders: Hijackers with Attack orders will prioritize attacking the nearest Away Team model.

awaymissions/missions/osw006.txt · Last modified: by mc_tammer

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